Burhan Noman's profile

Metal Gear Solid HUD

The idea is to create a futuristic complex UI for the advance real-time critical systems. I took inspirations from different games like Metal Gear solid V and took refrences from the designer - Ashthrop.
I blended still images, videos and complex figures to come up with the “Search -> Select ->Target -> Destroy” for the missile launching critical system.
PROCESS
Metal Gear Solid HUD
Published:

Metal Gear Solid HUD

Published: